Fix sln picker window

This commit is contained in:
Matt Parker
2025-11-18 00:43:28 +10:00
parent 761367cc17
commit ac29c29f0b
2 changed files with 6 additions and 4 deletions

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=3 format=3 uid="uid://b70jhun5a4las"]
[gd_scene load_steps=2 format=3 uid="uid://b70jhun5a4las"]
[ext_resource type="Script" uid="uid://bul4kkrg1yhqx" path="res://IdeWindow.cs" id="1_3do1e"]
[ext_resource type="PackedScene" uid="uid://dnh73b3speojs" path="res://Features/Settings/SettingsWindow.tscn" id="2_qq1cd"]
[node name="IdeWindow" type="Control"]
layout_mode = 3
@@ -12,5 +11,9 @@ grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_3do1e")
[node name="SettingsWindow" parent="." instance=ExtResource("2_qq1cd")]
[node name="Window" type="Window" parent="."]
oversampling_override = 1.0
title = "Open Solution"
initial_position = 2
visible = false
popup_window = true

View File

@@ -25,7 +25,6 @@ ObservableTrackerRuntimeHook="*res://addons/R3.Godot/ObservableTrackerRuntimeHoo
[display]
window/energy_saving/keep_screen_on=false
window/stretch/scale_mode="integer"
[dotnet]