Godot WIP
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@@ -1,6 +1,8 @@
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[gd_scene load_steps=2 format=3 uid="uid://b2oniigcp5ew5"]
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[gd_scene load_steps=4 format=3 uid="uid://b2oniigcp5ew5"]
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[ext_resource type="Script" uid="uid://bavypuy7b375x" path="res://IdeRoot.cs" id="1_whawi"]
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[ext_resource type="Script" uid="uid://du2lt7r1p1qfy" path="res://SharpIdeCodeEdit.cs" id="2_qjf5e"]
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[ext_resource type="FontFile" uid="uid://7jc0nj310cu6" path="res://CascadiaCode.ttf" id="2_rk34b"]
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[node name="IdeRoot" type="Control"]
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layout_mode = 3
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@@ -46,16 +48,20 @@ split_offset = 250
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[node name="SolutionExplorerPanel" type="Panel" parent="VBoxContainer/HBoxContainer/HSplitContainer"]
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layout_mode = 2
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[node name="CodeEdit" type="CodeEdit" parent="VBoxContainer/HBoxContainer/HSplitContainer"]
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[node name="SharpIdeCodeEdit" type="CodeEdit" parent="VBoxContainer/HBoxContainer/HSplitContainer"]
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layout_mode = 2
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theme_override_fonts/font = ExtResource("2_rk34b")
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highlight_current_line = true
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gutters_draw_line_numbers = true
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code_completion_enabled = true
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auto_brace_completion_enabled = true
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script = ExtResource("2_qjf5e")
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HighlightStartOffset = 0
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[node name="OpenSolutionDialog" type="FileDialog" parent="."]
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unique_name_in_owner = true
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title = "Open a File"
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visible = true
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position = Vector2i(0, 36)
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ok_button_text = "Open"
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dialog_hide_on_ok = true
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file_mode = 0
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