update to .net 10
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"sdk": {
|
||||
"version": "9.0.303",
|
||||
"version": "10.0.100-rc.1.25451.107",
|
||||
"rollForward": "latestMajor",
|
||||
"allowPrerelease": false
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<OutputType>Exe</OutputType> <!-- Exe output type is required for obscure Microsoft.CodeAnalysis.Workspaces.MSBuild dll copying reasons -->
|
||||
<Nullable>enable</Nullable>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<Project Sdk="Godot.NET.Sdk/4.4.1">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<EnableDynamicLoading>true</EnableDynamicLoading>
|
||||
<Nullable>enable</Nullable>
|
||||
<ImplicitUsings>true</ImplicitUsings>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType> <!-- Doesn't actually mean Windows Exe, 'Exe' = console entrypoint, 'WinExe' = application entry point -->
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<ApplicationIcon>favicon.ico</ApplicationIcon>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
|
||||
Reference in New Issue
Block a user