Add spacer to symbol tooltip
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@@ -98,11 +98,16 @@ public partial class SharpIdeCodeEdit : CodeEdit
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return;
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}
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var popupPanel = new PopupPanel();
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popupPanel.Unfocusable = true; // may need to change eventually for navigating to other symbols
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var popupPanel = new Window();
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popupPanel.WrapControls = true;
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popupPanel.Unresizable = true;
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popupPanel.Transparent = true;
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popupPanel.Borderless = true;
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popupPanel.PopupWMHint = true;
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popupPanel.MinimizeDisabled = true;
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popupPanel.MaximizeDisabled = true;
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popupPanel.MouseExited += () => popupPanel.QueueFree();
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popupPanel.Size = new Vector2I(1, 1); // defaults to 100x100, will grow (but not shrink) to content
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// set background color
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var styleBox = new StyleBoxFlat
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{
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@@ -118,12 +123,17 @@ public partial class SharpIdeCodeEdit : CodeEdit
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CornerRadiusTopRight = 4,
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ShadowSize = 2,
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ShadowColor = new Color(0, 0, 0, 0.5f),
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ExpandMarginTop = -2, // negative margin seems to fix shadow being cut off?
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ExpandMarginBottom = -2,
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ExpandMarginLeft = -2,
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ExpandMarginRight = -2,
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ContentMarginTop = 10,
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ContentMarginBottom = 10,
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ContentMarginLeft = 10,
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ContentMarginRight = 10
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ContentMarginLeft = 12,
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ContentMarginRight = 12
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};
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popupPanel.AddThemeStyleboxOverride("panel", styleBox);
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var panel = new PanelContainer();
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panel.AddThemeStyleboxOverride("panel", styleBox);
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var symbolInfoNode = roslynSymbol switch
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{
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@@ -135,14 +145,20 @@ public partial class SharpIdeCodeEdit : CodeEdit
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ILocalSymbol localSymbol => SymbolInfoComponents.GetLocalVariableSymbolInfo(localSymbol),
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_ => SymbolInfoComponents.GetUnknownTooltip(roslynSymbol)
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};
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popupPanel.AddChild(symbolInfoNode);
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panel.AddChild(symbolInfoNode);
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var vboxContainer = new VBoxContainer();
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vboxContainer.AddThemeConstantOverride("separation", 0);
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vboxContainer.AddChild(new Control { CustomMinimumSize = new Vector2I(0, GetLineHeight()) });
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vboxContainer.AddChild(panel);
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popupPanel.AddChild(vboxContainer);
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popupPanel.ChildControlsChanged();
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AddChild(popupPanel);
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var globalSymbolPosition = GetRectAtLineColumn((int)line, (int)column).Position + GetGlobalPosition();
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globalSymbolPosition.Y += GetLineHeight();
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var globalMousePosition = GetGlobalMousePosition();
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popupPanel.Position = new Vector2I((int)globalMousePosition.X, (int)globalSymbolPosition.Y);
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// -1 so that the mouse is inside the popup, otherwise the mouse exit event won't occur if the cursor moves away immediately
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popupPanel.Position = new Vector2I((int)globalMousePosition.X - 1, (int)globalSymbolPosition.Y);
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popupPanel.Popup();
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}
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