Publish win-arm64 release (#28)
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@@ -24,6 +24,7 @@ builder.Services.AddParallelPipelines(
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builder.Services
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.AddStep<RestoreAndBuildStep>()
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.AddStep<CreateWindowsRelease>()
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.AddStep<CreateWindowsArm64Release>()
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.AddStep<CreateLinuxRelease>()
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.AddStep<CreateMacosRelease>()
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.AddStep<CreateGithubRelease>()
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@@ -9,6 +9,7 @@ using ParallelPipelines.Host.Helpers;
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namespace Deploy.Steps;
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[DependsOnStep<CreateWindowsRelease>]
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[DependsOnStep<CreateWindowsArm64Release>]
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[DependsOnStep<CreateLinuxRelease>]
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[DependsOnStep<CreateMacosRelease>]
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public class CreateGithubRelease(IPipelineContext pipelineContext) : IStep
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@@ -40,35 +41,26 @@ public class CreateGithubRelease(IPipelineContext pipelineContext) : IStep
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var repo = "SharpIDE";
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var release = await github.Repository.Release.Create(owner, repo, newRelease);
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var windowsReleaseZip = await PipelineFileHelper.GitRootDirectory.GetFile("./artifacts/publish-godot/sharpide-win-x64.zip");
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await using var stream = windowsReleaseZip.OpenRead();
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var upload = new ReleaseAssetUpload
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{
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FileName = $"sharpide-win-x64-{versionString}.zip",
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ContentType = "application/octet-stream",
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RawData = stream
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};
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var asset = await github.Repository.Release.UploadAsset(release, upload, cancellationToken);
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var win64Release = await UploadAssetToRelease(github, release, "./artifacts/publish-godot/sharpide-win-x64.zip", $"sharpide-win-x64-{versionString}.zip", cancellationToken);
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var winArm64Release = await UploadAssetToRelease(github, release, "./artifacts/publish-godot/sharpide-win-arm64.zip", $"sharpide-win-arm64-{versionString}.zip", cancellationToken);
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var linuxRelease = await UploadAssetToRelease(github, release, "./artifacts/publish-godot/sharpide-linux-x64.tar.gz", $"sharpide-linux-x64-{versionString}.tar.gz", cancellationToken);
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var macosRelease = await UploadAssetToRelease(github, release, "./artifacts/publish-godot/sharpide-osx-universal.zip", $"sharpide-osx-universal-{versionString}.zip", cancellationToken);
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var linuxReleaseTarball = await PipelineFileHelper.GitRootDirectory.GetFile("./artifacts/publish-godot/sharpide-linux-x64.tar.gz");
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await using var linuxStream = linuxReleaseTarball.OpenRead();
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var linuxUpload = new ReleaseAssetUpload
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{
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FileName = $"sharpide-linux-x64-{versionString}.tar.gz",
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ContentType = "application/gzip",
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RawData = linuxStream
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};
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var linuxAsset = await github.Repository.Release.UploadAsset(release, linuxUpload, cancellationToken);
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var macosReleaseZip = await PipelineFileHelper.GitRootDirectory.GetFile("./artifacts/publish-godot/sharpide-osx-universal.zip");
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await using var macosStream = macosReleaseZip.OpenRead();
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var macosUpload = new ReleaseAssetUpload
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{
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FileName = $"sharpide-osx-universal-{versionString}.zip",
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ContentType = "application/octet-stream",
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RawData = macosStream
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};
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var macosAsset = await github.Repository.Release.UploadAsset(release, macosUpload, cancellationToken);
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return null;
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}
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private static async Task<ReleaseAsset> UploadAssetToRelease(GitHubClient github, Release release, string relativeFilePath, string releaseFileName, CancellationToken cancellationToken)
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{
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var releaseArchive = await PipelineFileHelper.GitRootDirectory.GetFile(relativeFilePath);
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await using var releaseZipStream = releaseArchive.OpenRead();
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var upload = new ReleaseAssetUpload
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{
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FileName = releaseFileName,
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ContentType = "application/octet-stream",
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RawData = releaseZipStream
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};
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var asset = await github.Repository.Release.UploadAsset(release, upload, cancellationToken);
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return asset;
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}
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}
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@@ -6,7 +6,7 @@ using ParallelPipelines.Host.Helpers;
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namespace Deploy.Steps;
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[DependsOnStep<RestoreAndBuildStep>]
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[DependsOnStep<CreateWindowsRelease>]
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[DependsOnStep<CreateWindowsArm64Release>]
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public class CreateMacosRelease : IStep
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{
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public async Task<BufferedCommandResult?[]?> RunStep(CancellationToken cancellationToken)
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31
iac/Deploy/Steps/CreateWindowsArm64Release.cs
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31
iac/Deploy/Steps/CreateWindowsArm64Release.cs
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@@ -0,0 +1,31 @@
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using CliWrap.Buffered;
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using ParallelPipelines.Application.Attributes;
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using ParallelPipelines.Domain.Entities;
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using ParallelPipelines.Host.Helpers;
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namespace Deploy.Steps;
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[DependsOnStep<RestoreAndBuildStep>]
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[DependsOnStep<CreateWindowsRelease>]
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public class CreateWindowsArm64Release : IStep
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{
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public async Task<BufferedCommandResult?[]?> RunStep(CancellationToken cancellationToken)
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{
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var godotPublishDirectory = await PipelineFileHelper.GitRootDirectory.GetDirectory("./artifacts/publish-godot");
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godotPublishDirectory.Create();
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var windowsPublishDirectory = await godotPublishDirectory.GetDirectory("./win-arm64");
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windowsPublishDirectory.Create();
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var godotProjectFile = await PipelineFileHelper.GitRootDirectory.GetFile("./src/SharpIDE.Godot/project.godot");
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var godotExportResult = await PipelineCliHelper.RunCliCommandAsync(
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"godot",
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$"--headless --verbose --export-release Windows-arm64 --project {godotProjectFile.GetFullNameUnix()}",
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cancellationToken
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);
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var windowsZipFile = await windowsPublishDirectory.ZipDirectoryToFile($"{PipelineFileHelper.GitRootDirectory.FullName}/artifacts/publish-godot/sharpide-win-arm64.zip");
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return [godotExportResult];
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}
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}
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@@ -19,7 +19,7 @@ public class CreateWindowsRelease : IStep
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var godotExportResult = await PipelineCliHelper.RunCliCommandAsync(
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"godot",
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$"--headless --verbose --export-release Windows --project {godotProjectFile.GetFullNameUnix()}",
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$"--headless --verbose --export-release Windows-x64 --project {godotProjectFile.GetFullNameUnix()}",
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cancellationToken
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);
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