build animation on run
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@@ -25,9 +25,9 @@
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@@ -35,16 +35,16 @@
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Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
@@ -12,6 +12,8 @@ public partial class RunMenuItem : HBoxContainer
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private Button _runButton = null!;
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private Button _debugButton = null!;
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private Button _stopButton = null!;
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private Control _animatedTextureParentControl = null!;
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private AnimationPlayer _buildAnimationPlayer = null!;
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[Inject] private readonly RunService _runService = null!;
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public override void _Ready()
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@@ -24,6 +26,8 @@ public partial class RunMenuItem : HBoxContainer
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_stopButton.Pressed += OnStopButtonPressed;
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_debugButton = GetNode<Button>("DebugButton");
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_debugButton.Pressed += OnDebugButtonPressed;
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_animatedTextureParentControl = GetNode<Control>("%AnimatedTextureParentControl");
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_buildAnimationPlayer = GetNode<AnimationPlayer>("AnimationPlayer");
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Project.ProjectStartedRunning.Subscribe(OnProjectStartedRunning);
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Project.ProjectStoppedRunning.Subscribe(OnProjectStoppedRunning);
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}
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@@ -45,6 +49,8 @@ public partial class RunMenuItem : HBoxContainer
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_runButton.Visible = false;
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_debugButton.Visible = false;
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_stopButton.Visible = true;
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_animatedTextureParentControl.Visible = false;
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_buildAnimationPlayer.Stop();
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});
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}
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@@ -53,8 +59,13 @@ public partial class RunMenuItem : HBoxContainer
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await _runService.CancelRunningProject(Project);
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}
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private StringName _buildAnimationName = "BuildingAnimation";
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private async void OnRunButtonPressed()
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{
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_runButton.Visible = false;
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_debugButton.Visible = false;
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_animatedTextureParentControl.Visible = true;
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_buildAnimationPlayer.Play(_buildAnimationName);
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await _runService.RunProject(Project).ConfigureAwait(false);
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}
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@@ -58,17 +58,22 @@ layout_mode = 2
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size_flags_horizontal = 3
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[node name="AnimatedTextureParentControl" type="Control" parent="."]
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custom_minimum_size = Vector2(40, 0)
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unique_name_in_owner = true
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visible = false
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custom_minimum_size = Vector2(32, 32)
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layout_mode = 2
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size_flags_vertical = 4
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[node name="BuildAnimationTextureRect" type="TextureRect" parent="AnimatedTextureParentControl"]
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layout_mode = 0
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offset_right = 40.0
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offset_bottom = 40.0
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offset_left = -3.0
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offset_top = 2.0
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offset_right = 22.0
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offset_bottom = 27.0
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rotation = 0.87266463
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pivot_offset = Vector2(19, 26)
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pivot_offset = Vector2(11.83, 19.69)
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texture = ExtResource("2_8lles")
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expand_mode = 2
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expand_mode = 5
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stretch_mode = 5
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[node name="RunButton" type="Button" parent="."]
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