12 lines
354 B
C#
12 lines
354 B
C#
using SharpIDE.Application.Features.Build;
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using SharpIDE.Application.Features.FilePersistence;
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using SharpIDE.Application.Features.FileWatching;
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using SharpIDE.Application.Features.Run;
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using SharpIDE.Godot.Features.IdeSettings;
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namespace SharpIDE.Godot;
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public static class Singletons
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{
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public static AppState AppState { get; set; } = null!;
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} |