Refactor canvas in multiple pieces to increase maintainability (#446)

* #refactor-canvas getJsonFromSvgElement and svgroot code moved to separate file
* #refactor-canvas build files changes
* #refactor-canvas addSVGElementsFromJson move to json file
* #refactor-canvas selected element option function move separate file
* #refactor-canvas moveUpDownSelected move to select-elem
* ##refactor-canvas build file updated
* #refactor-canvas moveSelectedElements  move to selected-elem
* #refactor-canvas cloneSelectedElements move to slected-elem
* #refactor-canvas alignSelectedElements move to selected-elem
* #refactor-canvas deleteSelectedElements move to selected-elem
* #refactor-canvas copySelectedElements and groupSelectedElements move to selected-elem
* #refactor-canvas pushGroupProperty, ungroupSelectedElement move to selected-elem
* #refactor-canvas comment changes
* #refactor-canvas UndoManager move to separate file
* #refactor-canvas event file move to mouseMove, mouseUpEvent and dblClickEvent
* #refactor-canvas mouseDown move to event
* #refactor-canvas move to undo file
* #refactor alignment changes  and set function revert return
* #refactor-canvas textaction move to separate file
* #refactor-canvas paste-element function move to separate file
* #refactor-canvas set and get  method move to separate file
* #refactor-canvas set and get function moved changes
* #refactor clear file import and regaring function moved changes changes
* #refactor-canvas svg related function move to separate file
* #refactor-canvas setBackground methos move to elem-get-set file
* #refactor-canvas getBsplinePoint method move to event file
* #refactor-canvas export functions move to svg-exec
* #refactor-canvas svg related function moved separate file
* #refactor-canvas updateCanvas,  cycleElement move to selected-elem file
* #refactor-canvas removeUnusedDefElems move to svg-exec file
* #refactor-canvas blur method move to separate file blur-event.js
* #refactor-canvas selection related function move to separate file slection.js
* #refactor-canvas convertGradients, mousewheelmove event bind function move to other files
* #refactor-canvas extension function move to selection file
* #refactor-canvas svg tag long string changes to es6 format
* eslint fixes
* eslint and test fixes
* add netlify logo per their requirements
* #refactor-canvas path file separate to path-method.js and path-actions.js
* #refactor-canvas lint issue fixed
* #refactor-canvas path.js file class and const move to path-method.js
* #refactor-canvas eslint issue fixed. 'jsdoc/check-examples': 'off' already so removed eslint-disable jsdoc/check-examples
* #refactor-canvas path class moved changes and copy-elem.js file cypress test issue fixed
* #refactor-canvas UI - Clipboard paste element  cypress issue fixed
* #refactor-canvas cypress test cases issue fixed changes
* #refactor-canvas cypress test cases issue fixed changes
* #refactor-canvas cypress test case issue fixed
* npm update and fix a few eslint new errors
* fix snapshot and run tests
* add star tool to cypress
* #refactor-canvas shapelibrary, star, polygon and panning tool issue fixed
* build
* Update layer.js
* revert proper declarations

Authored-by OptimistikSAS
This commit is contained in:
JFH
2020-11-11 11:38:45 +01:00
committed by GitHub
parent 087fa44cea
commit 28019eef07
106 changed files with 10353 additions and 7877 deletions

View File

@@ -28,11 +28,7 @@ function transformToString (xform) {
text = 'translate(' + m.e + ',' + m.f + ')';
break;
case 3: // SCALE
if (m.a === m.d) {
text = 'scale(' + m.a + ')';
} else {
text = 'scale(' + m.a + ',' + m.d + ')';
}
text = m.a === m.d ? 'scale(' + m.a + ')' : 'scale(' + m.a + ',' + m.d + ')';
break;
case 4: { // ROTATE
let cx = 0;

View File

@@ -315,11 +315,7 @@ export const convertToXMLReferences = function (input) {
let output = '';
[...input].forEach((ch) => {
const c = ch.charCodeAt();
if (c <= 127) {
output += ch;
} else {
output += `&#${c};`;
}
output += c <= 127 ? ch : `&#${c};`;
});
return output;
};
@@ -778,18 +774,16 @@ export const getPathDFromElement = function (elem) {
h = b.height;
num = 4 - num; // Why? Because!
if (!rx && !ry) {
// Regular rect
d = getPathDFromSegments([
d = !rx && !ry
? getPathDFromSegments([
['M', [x, y]],
['L', [x + w, y]],
['L', [x + w, y + h]],
['L', [x, y + h]],
['L', [x, y]],
['Z', []]
]);
} else {
d = getPathDFromSegments([
])
: getPathDFromSegments([
['M', [x, y + ry]],
['C', [x, y + ry / num, x + rx / num, y, x + rx, y]],
['L', [x + w - rx, y]],
@@ -801,7 +795,6 @@ export const getPathDFromElement = function (elem) {
['L', [x, y + ry]],
['Z', []]
]);
}
break;
} default:
break;