Refactor canvas in multiple pieces to increase maintainability (#446)

* #refactor-canvas getJsonFromSvgElement and svgroot code moved to separate file
* #refactor-canvas build files changes
* #refactor-canvas addSVGElementsFromJson move to json file
* #refactor-canvas selected element option function move separate file
* #refactor-canvas moveUpDownSelected move to select-elem
* ##refactor-canvas build file updated
* #refactor-canvas moveSelectedElements  move to selected-elem
* #refactor-canvas cloneSelectedElements move to slected-elem
* #refactor-canvas alignSelectedElements move to selected-elem
* #refactor-canvas deleteSelectedElements move to selected-elem
* #refactor-canvas copySelectedElements and groupSelectedElements move to selected-elem
* #refactor-canvas pushGroupProperty, ungroupSelectedElement move to selected-elem
* #refactor-canvas comment changes
* #refactor-canvas UndoManager move to separate file
* #refactor-canvas event file move to mouseMove, mouseUpEvent and dblClickEvent
* #refactor-canvas mouseDown move to event
* #refactor-canvas move to undo file
* #refactor alignment changes  and set function revert return
* #refactor-canvas textaction move to separate file
* #refactor-canvas paste-element function move to separate file
* #refactor-canvas set and get  method move to separate file
* #refactor-canvas set and get function moved changes
* #refactor clear file import and regaring function moved changes changes
* #refactor-canvas svg related function move to separate file
* #refactor-canvas setBackground methos move to elem-get-set file
* #refactor-canvas getBsplinePoint method move to event file
* #refactor-canvas export functions move to svg-exec
* #refactor-canvas svg related function moved separate file
* #refactor-canvas updateCanvas,  cycleElement move to selected-elem file
* #refactor-canvas removeUnusedDefElems move to svg-exec file
* #refactor-canvas blur method move to separate file blur-event.js
* #refactor-canvas selection related function move to separate file slection.js
* #refactor-canvas convertGradients, mousewheelmove event bind function move to other files
* #refactor-canvas extension function move to selection file
* #refactor-canvas svg tag long string changes to es6 format
* eslint fixes
* eslint and test fixes
* add netlify logo per their requirements
* #refactor-canvas path file separate to path-method.js and path-actions.js
* #refactor-canvas lint issue fixed
* #refactor-canvas path.js file class and const move to path-method.js
* #refactor-canvas eslint issue fixed. 'jsdoc/check-examples': 'off' already so removed eslint-disable jsdoc/check-examples
* #refactor-canvas path class moved changes and copy-elem.js file cypress test issue fixed
* #refactor-canvas UI - Clipboard paste element  cypress issue fixed
* #refactor-canvas cypress test cases issue fixed changes
* #refactor-canvas cypress test cases issue fixed changes
* #refactor-canvas cypress test case issue fixed
* npm update and fix a few eslint new errors
* fix snapshot and run tests
* add star tool to cypress
* #refactor-canvas shapelibrary, star, polygon and panning tool issue fixed
* build
* Update layer.js
* revert proper declarations

Authored-by OptimistikSAS
This commit is contained in:
JFH
2020-11-11 11:38:45 +01:00
committed by GitHub
parent 087fa44cea
commit 28019eef07
106 changed files with 10353 additions and 7877 deletions

View File

@@ -58,11 +58,7 @@ export default {
svgCanvas.bind('setnonce', setArrowNonce);
svgCanvas.bind('unsetnonce', unsetArrowNonce);
if (randomizeIds) {
arrowprefix = prefix + nonce + '_';
} else {
arrowprefix = prefix;
}
arrowprefix = randomizeIds ? prefix + nonce + '_' : prefix;
const pathdata = {
fw: {d: 'm0,0l10,5l-10,5l5,-5l-5,-5z', refx: 8, id: arrowprefix + 'fw'},

View File

@@ -189,10 +189,7 @@ export default {
let viewBox = '0 0 100 100';
let markerWidth = 5;
let markerHeight = 5;
let seType;
if (val.substr(0, 1) === '\\') {
seType = val.substr(1);
} else { seType = 'textmarker'; }
const seType = val.substr(0, 1) === '\\' ? val.substr(1) : 'textmarker';
if (!markerTypes[seType]) { return undefined; } // an unknown type!