Merge pull request #195 from TijoloAzul/master

Bug importing complex paths to svg edit
This commit is contained in:
Jeff Schiller
2017-11-28 00:00:50 -08:00
committed by GitHub

View File

@@ -1256,6 +1256,10 @@ svgedit.utilities.convertPath = function(path, toRel) {
switch (type) {
case 1: // z,Z closepath (Z/z)
d += 'z';
if (last_m && !toRel) {
curx = last_m[0];
cury = last_m[1];
}
break;
case 12: // absolute horizontal line (H)
x -= curx;
@@ -1292,12 +1296,6 @@ svgedit.utilities.convertPath = function(path, toRel) {
y -= cury;
case 5: // relative line (l)
case 3: // relative move (m)
// If the last segment was a "z", this must be relative to
if (last_m && segList.getItem(i-1).pathSegType === 1 && !toRel) {
curx = last_m[0];
cury = last_m[1];
}
case 19: // relative smooth quad (t)
if (toRel) {
curx += x;
@@ -1308,7 +1306,7 @@ svgedit.utilities.convertPath = function(path, toRel) {
curx = x;
cury = y;
}
if (type === 3) {last_m = [curx, cury];}
if (type === 2 || type === 3) {last_m = [curx, cury];}
d += pathDSegment(letter,[[x, y]]);
break;