Moved more presence properties from User to Member. Now caching CurrentMember for each server.
This commit is contained in:
@@ -17,12 +17,18 @@ namespace Discord.Collections
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protected override void OnCreated(Member item)
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{
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item.Server.AddMember(item.UserId);
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item.User.AddServer(item.ServerId);
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item.User.AddRef();
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if (item.UserId == _client.CurrentUserId)
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item.Server.CurrentMember = item;
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}
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protected override void OnRemoved(Member item)
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{
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item.Server.RemoveMember(item.UserId);
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item.User.RemoveServer(item.ServerId);
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item.User.RemoveRef();
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if (item.UserId == _client.CurrentUserId)
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item.Server.CurrentMember = null;
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}
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internal Member this[string userId, string serverId]
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@@ -63,5 +69,20 @@ namespace Discord.Collections
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});
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}
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}
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internal Member Find(string username, string discriminator)
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{
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if (username == null) throw new ArgumentNullException(nameof(username));
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if (discriminator == null) throw new ArgumentNullException(nameof(discriminator));
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if (username.StartsWith("@"))
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username = username.Substring(1);
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return this.Where(x =>
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string.Equals(x.Name, username, StringComparison.OrdinalIgnoreCase) &&
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x.Discriminator == discriminator
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)
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.FirstOrDefault();
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}
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}
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}
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@@ -15,26 +15,9 @@ namespace Discord.Collections
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protected override void OnCreated(User item) { }
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protected override void OnRemoved(User item) { }
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public User this[string id] => Get(id);
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public User this[string name, string discriminator]
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{
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get
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{
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if (name == null) throw new ArgumentNullException(nameof(name));
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if (discriminator == null) throw new ArgumentNullException(nameof(discriminator));
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internal User this[string id] => Get(id);
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if (name.StartsWith("@"))
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name = name.Substring(1);
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return this.Where(x =>
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string.Equals(x.Name, name, StringComparison.OrdinalIgnoreCase) &&
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x.Discriminator == discriminator
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)
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.FirstOrDefault();
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}
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}
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public IEnumerable<User> Find(string name)
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internal IEnumerable<User> Find(string name)
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{
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if (name == null) throw new ArgumentNullException(nameof(name));
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@@ -241,14 +241,14 @@ namespace Discord
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=> SendMessage(channelId, text, new string[0]);
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/// <summary> Sends a message to the provided channel, mentioning certain users. </summary>
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/// <remarks> While not required, it is recommended to include a mention reference in the text (see User.Mention). </remarks>
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public Task<Message[]> SendMessage(Channel channel, string text, string[] mentions)
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=> SendMessage(channel?.Id, text, mentions);
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public Task<Message[]> SendMessage(string channelId, string text, string[] mentions)
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=> SendMessage(_channels[channelId], text, mentions);
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/// <summary> Sends a message to the provided channel, mentioning certain users. </summary>
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/// <remarks> While not required, it is recommended to include a mention reference in the text (see User.Mention). </remarks>
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public async Task<Message[]> SendMessage(string channelId, string text, string[] mentions, bool isTextToSpeech = false)
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public async Task<Message[]> SendMessage(Channel channel, string text, string[] mentions, bool isTextToSpeech = false)
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{
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CheckReady();
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if (channelId == null) throw new ArgumentNullException(nameof(channelId));
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if (channel == null) throw new ArgumentNullException(nameof(channel));
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if (text == null) throw new ArgumentNullException(nameof(text));
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if (mentions == null) throw new ArgumentNullException(nameof(mentions));
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@@ -261,13 +261,14 @@ namespace Discord
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var nonce = GenerateNonce();
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if (_config.UseMessageQueue)
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{
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var msg = _messages.GetOrAdd("nonce_" + nonce, channelId, _currentUserId);
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var msg = _messages.GetOrAdd("nonce_" + nonce, channel.Id, _currentUserId);
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var currentMember = _members[msg.UserId, channel.ServerId];
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msg.Update(new Net.API.Message
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{
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Content = blockText,
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Timestamp = DateTime.UtcNow,
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Author = new UserReference { Avatar = _currentUser.AvatarId, Discriminator = _currentUser.Discriminator, Id = _currentUser.Id, Username = _currentUser.Name },
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ChannelId = channelId,
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Author = new UserReference { Avatar = currentMember.AvatarId, Discriminator = currentMember.Discriminator, Id = _currentUserId, Username = currentMember.Name },
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ChannelId = channel.Id,
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IsTextToSpeech = isTextToSpeech
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});
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msg.IsQueued = true;
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@@ -277,8 +278,8 @@ namespace Discord
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}
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else
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{
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var model = await _api.SendMessage(channelId, blockText, mentions, nonce, isTextToSpeech).ConfigureAwait(false);
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var msg = _messages.GetOrAdd(model.Id, channelId, model.Author.Id);
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var model = await _api.SendMessage(channel.Id, blockText, mentions, nonce, isTextToSpeech).ConfigureAwait(false);
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var msg = _messages.GetOrAdd(model.Id, channel.Id, model.Author.Id);
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msg.Update(model);
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RaiseMessageSent(msg);
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}
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@@ -718,7 +719,8 @@ namespace Discord
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{
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CheckReady();
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var response = await _api.ChangeUsername(newName, currentEmail, currentPassword).ConfigureAwait(false);
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_currentUser.Update(response);
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foreach (var membership in _currentUser.Memberships)
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membership.Update(response);
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}
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/// <summary> Changes your email to newEmail. </summary>
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public async Task ChangeEmail(string newEmail, string currentPassword)
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@@ -731,8 +733,7 @@ namespace Discord
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public async Task ChangePassword(string newPassword, string currentEmail, string currentPassword)
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{
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CheckReady();
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var response = await _api.ChangePassword(newPassword, currentEmail, currentPassword).ConfigureAwait(false);
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_currentUser.Update(response);
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await _api.ChangePassword(newPassword, currentEmail, currentPassword).ConfigureAwait(false);
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}
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/// <summary> Changes your avatar. </summary>
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@@ -741,7 +742,8 @@ namespace Discord
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{
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CheckReady();
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var response = await _api.ChangeAvatar(imageType, bytes, currentEmail, currentPassword).ConfigureAwait(false);
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_currentUser.Update(response);
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foreach (var membership in _currentUser.Memberships)
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membership.Update(response);
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}
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}
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}
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@@ -50,7 +50,7 @@ namespace Discord
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public User GetUser(string id) => _users[id];
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/// <summary> Returns the user with the specified name and discriminator, or null if none was found. </summary>
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/// <remarks> Name formats supported: Name and @Name. Search is case-insensitive. </remarks>
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public User GetUser(string name, string discriminator) => _users[name, discriminator];
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public User GetUser(string name, string discriminator) => _members[name, discriminator]?.User;
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/// <summary> Returns all users with the specified name across all servers. </summary>
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/// <remarks> Name formats supported: Name and @Name. Search is case-insensitive. </remarks>
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public IEnumerable<User> FindUsers(string name) => _users.Find(name);
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@@ -353,8 +353,6 @@ namespace Discord
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case "GUILD_MEMBER_ADD":
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{
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var data = e.Payload.ToObject<Events.GuildMemberAdd>(_serializer);
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var user = _users.GetOrAdd(data.User.Id);
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user.Update(data.User);
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var member = _members.GetOrAdd(data.User.Id, data.GuildId);
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member.Update(data);
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if (_config.TrackActivity)
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@@ -1,4 +1,5 @@
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using Newtonsoft.Json;
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using Discord.Net.API;
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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@@ -9,6 +10,14 @@ namespace Discord
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{
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private readonly DiscordClient _client;
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/// <summary> Returns the name of this user on this server. </summary>
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public string Name { get; internal set; }
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/// <summary> Returns the unique identifier for this user's current avatar. </summary>
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public string AvatarId { get; internal set; }
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/// <summary> Returns the URL to this user's current avatar. </summary>
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public string AvatarUrl => Endpoints.UserAvatar(UserId, AvatarId);
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/// <summary> Returns a by-name unique identifier separating this user from others with the same name. </summary>
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public string Discriminator { get; internal set; }
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public DateTime JoinedAt { get; internal set; }
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public bool IsMuted { get; internal set; }
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@@ -62,19 +71,30 @@ namespace Discord
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public override string ToString() => UserId;
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internal void Update(Net.API.MemberInfo model)
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internal void Update(UserReference model)
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{
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if (model.Avatar != null)
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AvatarId = model.Avatar;
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if (model.Discriminator != null)
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Discriminator = model.Discriminator;
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if (model.Username != null)
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Name = model.Username;
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}
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internal void Update(MemberInfo model)
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{
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if (model.User != null)
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Update(model.User);
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RoleIds = model.Roles;
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if (model.JoinedAt.HasValue)
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JoinedAt = model.JoinedAt.Value;
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}
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internal void Update(Net.API.ExtendedMemberInfo model)
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internal void Update(ExtendedMemberInfo model)
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{
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Update(model as Net.API.MemberInfo);
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Update(model as MemberInfo);
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IsDeafened = model.IsDeafened;
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IsMuted = model.IsMuted;
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}
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internal void Update(Net.API.PresenceMemberInfo model)
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internal void Update(PresenceMemberInfo model)
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{
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if (Status != model.Status)
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{
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@@ -86,7 +106,7 @@ namespace Discord
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}
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GameId = model.GameId;
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}
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internal void Update(Net.API.VoiceMemberInfo model)
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internal void Update(VoiceMemberInfo model)
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{
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IsDeafened = model.IsDeafened;
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IsMuted = model.IsMuted;
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@@ -16,6 +16,8 @@ namespace Discord
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public string Id { get; }
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/// <summary> Returns the name of this channel. </summary>
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public string Name { get; internal set; }
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/// <summary> Returns the current logged-in user's data for this server. </summary>
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public Member CurrentMember { get; internal set; }
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/// <summary> Returns the amount of time (in seconds) a user must be inactive for until they are automatically moved to the AFK channel (see AFKChannel). </summary>
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public int AFKTimeout { get; internal set; }
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@@ -130,9 +132,8 @@ namespace Discord
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var members = _client.Members;
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foreach (var subModel in model.Members)
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{
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var user = users.GetOrAdd(subModel.User.Id);
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users.GetOrAdd(subModel.User.Id);
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var member = members.GetOrAdd(subModel.User.Id, Id);
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user.Update(subModel.User);
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member.Update(subModel);
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}
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foreach (var subModel in model.VoiceStates)
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@@ -1,6 +1,7 @@
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using Discord.Net.API;
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using Newtonsoft.Json;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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@@ -12,18 +13,13 @@ namespace Discord
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private readonly DiscordClient _client;
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private int _refs;
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private DateTime? _lastPrivateActivity;
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private ConcurrentDictionary<string, bool> _servers;
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/// <summary> Returns the unique identifier for this user. </summary>
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public string Id { get; }
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/// <summary> Returns the name of this channel. </summary>
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public string Name { get; internal set; }
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/// <summary> Returns the unique identifier for this user's current avatar. </summary>
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public string AvatarId { get; internal set; }
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/// <summary> Returns the URL to this user's current avatar. </summary>
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public string AvatarUrl => Endpoints.UserAvatar(Id, AvatarId);
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/// <summary> Returns a by-name unique identifier separating this user from others with the same name. </summary>
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public string Discriminator { get; internal set; }
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/// <summary> Returns the name of this user. </summary>
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public string Name => Memberships.Where(x => x.GameId != null).Select(x => x.GameId).FirstOrDefault();
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/// <summary> Returns the email for this user. </summary>
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/// <remarks> This field is only ever populated for the current logged in user. </remarks>
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[JsonIgnore]
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@@ -40,9 +36,11 @@ namespace Discord
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public Channel PrivateChannel => _client.Channels[PrivateChannelId];
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/// <summary> Returns a collection of all server-specific data for every server this user is a member of. </summary>
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public IEnumerable<Member> Memberships => _client.Servers.Where(x => x.HasMember(Id)).Select(x => _client.Members[Id, x?.Id]);
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public IEnumerable<Member> Memberships => _servers.Select(x => _client.GetMember(x.Key, Id));
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/// <summary> Returns a collection of all servers this user is a member of. </summary>
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public IEnumerable<Server> Servers => _client.Servers.Where(x => x.HasMember(Id));
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public IEnumerable<Server> Servers => _servers.Select(x => _client.GetServer(x.Key));
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/// <summary> Returns a collection of the ids of all servers this user is a member of. </summary>
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public IEnumerable<string> ServersIds => _servers.Select(x => x.Key);
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/// <summary> Returns a collection of all messages this user has sent that are still in cache. </summary>
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public IEnumerable<Message> Messages => _client.Messages.Where(x => x.UserId == Id);
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@@ -71,17 +69,11 @@ namespace Discord
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{
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_client = client;
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Id = id;
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}
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_servers = new ConcurrentDictionary<string, bool>();
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}
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internal void Update(UserReference model)
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{
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AvatarId = model.Avatar;
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Discriminator = model.Discriminator;
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Name = model.Username;
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}
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internal void Update(SelfUserInfo model)
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{
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Update(model as UserReference);
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Email = model.Email;
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IsVerified = model.IsVerified;
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}
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@@ -92,7 +84,17 @@ namespace Discord
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}
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public override string ToString() => Name;
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internal void AddServer(string serverId)
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{
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_servers.TryAdd(serverId, true);
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}
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internal bool RemoveServer(string serverId)
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{
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bool ignored;
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return _servers.TryRemove(serverId, out ignored);
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}
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public void AddRef()
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{
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Interlocked.Increment(ref _refs);
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Reference in New Issue
Block a user