Dont flush audio streams on Dispose

This commit is contained in:
RogueException
2016-12-31 06:31:56 -04:00
parent 64ddcb564b
commit c34841c53d

View File

@@ -11,7 +11,6 @@ namespace Discord.Audio
private readonly byte[] _nonce, _secretKey;
private int _samplesPerFrame;
private uint _ssrc, _timestamp = 0;
private bool _isDisposed;
protected readonly byte[] _buffer;
@@ -35,16 +34,6 @@ namespace Discord.Audio
_nonce[11] = (byte)(_ssrc >> 0);
}
protected override void Dispose(bool disposing)
{
if (disposing && !_isDisposed)
{
_isDisposed = true;
Flush();
}
base.Dispose(disposing);
}
public override void Write(byte[] buffer, int offset, int count)
{
WriteAsync(buffer, offset, count, CancellationToken.None).GetAwaiter().GetResult();