Alex Gravely
707ec95717
Add SocketRole.Members property ( #659 )
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* Add SocketRole.Members property
* Change Members to IEnumerable.
2017-06-23 12:01:44 -03:00
Amir Zaidi
d088d7b05c
Add packetLoss argument for PCM streams, change FrameBytes to FrameSamplesPerChannel in OpusEncodeStream ( #677 )
2017-06-23 11:48:42 -03:00
Christopher F
5f04e2beba
Cache outgoing presence data if disconnected ( #705 )
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This resolves #702
2017-06-23 11:29:45 -03:00
Christopher F
1942637380
Merge pull request #656 from AntiTcb/fix/GetDMChannelAsync
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Remove IUser.CreateDMChannelAsync / Fix SocketGlobalUser.DMChannel
2017-06-16 21:22:56 -04:00
AntiTcb
fb57a61432
Rename to GetOrCreateDMChannelAsync
2017-06-16 20:43:50 -04:00
Alex Gravely
8c2a46e9e7
Add ulong overload to IMessageChannel.DeleteMessagesAsync ( #649 )
2017-06-15 12:05:41 -03:00
AntiTcb
73611d1fab
Remove IUser.CreateDMChannelAsync, implicitly implement IUser.GetDMChannelAsync
2017-05-27 14:47:12 -04:00
RogueException
8eb9b2071c
Set hasHeader in SodiumEncrypt
2017-05-25 21:45:41 -03:00
RogueException
333881a711
Expose audio header more often
2017-05-25 13:54:57 -03:00
AntiTcb
7db38f32bb
Attach/Remove DMChannel to SocketGlobalUser.DMChannel property
2017-05-16 20:04:25 -04:00
AntiTcb
33a91ba3de
Remove redundant explicit interface definition.
2017-05-16 20:03:38 -04:00
AntiTcb
aeef5d0893
Update DM channel on entity updates.
2017-05-16 20:03:17 -04:00
AntiTcb
6fed78025c
Create DM channel if one does not exist.
2017-05-16 20:02:32 -04:00
RogueException
4c7fad78e1
Build promises when guild is unavailable
2017-05-10 19:28:25 -03:00
RogueException
285a0e5817
Updated deps, cleaned csprojs
2017-05-09 20:51:00 -03:00
Sindre Langhus
82a413ace6
Fix for empty user objects after GUILD_MEMBER_REMOVE ( #641 )
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* Made GetOrCreateUser always call AddRef and added check to PRESENCE_UPDATE to avoid readding users who have been removed from guilds
* Removed AddRef as per dev guild discussion
2017-05-04 13:16:33 -03:00
RogueException
4a128b326b
Increment globaluser refs on private channel creation
2017-05-04 13:14:35 -03:00
RogueException
bd5ec0a29a
Increment GlobalUser reference count on GuildUser creation
2017-05-04 13:09:55 -03:00
Christopher F
576a52cdc6
Restructure and replace emojis with a new emote system ( #619 )
2017-05-04 12:52:48 -03:00
Christopher F
7f1fc286cf
Add IChannel.Nsfw, RequireNsfw precondition ( #633 )
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* Add IChannel.Nsfw, RequireNsfw precondition
* Refactored IChannel.Nsfw to IsNsfw, removed NsfwUtils
Per pull-request feedback
* proper nsfw channel check
2017-05-04 12:49:32 -03:00
Sindre Langhus
90ac9027cf
Replace Where+FirstOrDefault with FirstOrDefault in SocketClient ( #636 )
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* Replace Where.FirstOrDefault with FirstOrDefault
* Replace Where+FirstOrDefault in ClientHelper
2017-04-30 21:29:12 -03:00
RogueException
a306d83283
Added net45 TFM
2017-04-26 10:25:08 -03:00
RogueException
f8b9acc4a1
Use implicit package references ( #626 )
2017-04-26 10:03:23 -03:00
Christopher F
be6abe1161
Throw when the client isn't logged in instead of connected
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The previous commit prevents any connections, since the initial presence update is sent while the client is still in the 'connecting' state, rather than the 'connected' state.
This resolves the original issue by preventing a nullref, and the more recent issue by only throwing a detailed exception when the CurrentUser is null (the client isn't logged in).
2017-04-24 21:53:41 -04:00
Christopher F
f759f942f8
Throw a preemptive exception when sending presence data before connect
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This prevents a later, less detailed nullref, when attempting to set the CurrentUser's presence data.
This also removes a redundant CurrentUser assignment in the SetGameAsync method, since this will be set later on in the SendStatusAsync method.
2017-04-24 20:34:18 -04:00
Christopher F
431b7fbd9f
Visual Studio C#7 suggestions
2017-04-23 15:23:06 -04:00
Christopher F
6000b15c4d
C#7 TODOs
2017-04-23 15:13:31 -04:00
RogueException
e762dddfbb
Added SnowflakeUtils
2017-04-19 14:50:33 -03:00
RogueException
8d9e11c08a
Exposed IAudioClient.SetSpeakingAsync
2017-04-10 18:00:42 -03:00
RogueException
d2a7be91e5
Added experimental jitter buffer
2017-04-09 01:06:42 -03:00
RogueException
79fd14a95f
Various audio fixes
2017-04-09 01:05:52 -03:00
RogueException
39b0a998c8
Fixed a few audio constants
2017-04-08 18:35:57 -03:00
RogueException
e92cfd20ac
Audio bugfixes and improvements.
2017-04-08 17:12:10 -03:00
RogueException
424216b793
Disable FEC decoding
2017-04-08 15:44:00 -03:00
RogueException
22a7b7dbba
Support more incoming RTP packets types
2017-04-08 02:34:12 -03:00
RogueException
ee4cde69a4
Added UDP keepalives and latency
2017-04-07 22:52:07 -03:00
RogueException
65154e0d4a
Enable FEC decoding
2017-04-07 21:28:03 -03:00
RogueException
483d26093b
Bump up Opus PLP to 30
2017-04-07 21:14:54 -03:00
RogueException
d2a4f1f09b
Strip RTP header during read
2017-04-07 18:35:51 -03:00
RogueException
cbb38bd101
Hide Entity.Discord property
2017-04-06 20:30:11 -03:00
RogueException
0d361def93
Fixed a couple incoming audio bugs
2017-04-06 16:18:21 -03:00
RogueException
653502c371
Changed GuildUser.Roles to ReadOnlyCollection
2017-04-06 00:10:25 -03:00
RogueException
6192228378
Raise GuildMembersDownloaded for non-large guilds
2017-04-06 00:03:34 -03:00
RogueException
eed0598f99
Destroy audio stream when a user disconnects
2017-04-04 00:59:16 -03:00
RogueException
c49118e25f
Fixed several audio stream issues
2017-04-04 00:47:34 -03:00
RogueException
ac0a31c3be
Send speaking during audio connect
2017-04-03 23:57:11 -03:00
RogueException
d7928622f3
Guild presence should update global. Cleaned up.
2017-04-03 20:41:05 -03:00
RogueException
91b61768f9
Call SetSpeaking directly from BufferedWriteStream
2017-04-03 20:31:16 -03:00
RogueException
e49122ea7e
Automatically toggle speaking boolean
2017-04-03 19:59:03 -03:00
RogueException
f3b8937686
Added TryReadFrame and AvailableFrames to AudioInStream
2017-04-03 17:38:28 -03:00