* Squashed commit of test rewrite changes fix missing priority speaker flag rewrite the TestChannelPermissionModify test add test for GuildPermission modify separate unit and integration tests, start writing channel and guild permission tests copy over the color tests copy over the emote tests copy the token utils tests make the mocked entities sealed classes copy the TypeReaderTests class properly dispose the CommandService in the TypeReaderTests start writing tests for EmbedBuilder and related classes test that properties throw ArgumentException when invalid add tests for the embed length property add withFooter tests finish adding tests to EmbedBuilder fix bug in value validation of EmbedFieldBuilder hey, these tests actually found a bug! add tests for the MentionUtils class add tests for the Format util class remove all of the old tests add analyzer tests (copied from old tests) add tests for the SnowflakeUtils class add integration tests these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then remove unnecessary launchSettings.json update outdated string don't create a new guild each time, as that can result in errors this can happen if a bot creates too many guilds without properly deleting them add some tests that show that guild can be modified await async assert add more measures that created channels are deleted when done remove "Test" prefix from test method names I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant Remove mention of old test project fix an issue from forgetting to await Assert.ThrowsAsync explicitly disable parallelization on integration tests add test for GuildPermission modify separate unit and integration tests, start writing channel and guild permission tests copy over the color tests copy over the emote tests make the mocked entities sealed classes properly dispose the CommandService in the TypeReaderTests fix bug in value validation of EmbedFieldBuilder hey, these tests actually found a bug! add tests for the MentionUtils class add tests for the Format util class remove all of the old tests add analyzer tests (copied from old tests) add tests for the SnowflakeUtils class add integration tests these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then remove unnecessary launchSettings.json update outdated string don't create a new guild each time, as that can result in errors this can happen if a bot creates too many guilds without properly deleting them add more measures that created channels are deleted when done remove "Test" prefix from test method names I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant Remove mention of old test project fix an issue from forgetting to await Assert.ThrowsAsync explicitly disable parallelization on integration tests update the azure CI build script separate execution of test projects so that if one fails the other will not pass one of the unit tests failed, but the analzyer tests passed fix test that would break in different timezones enable the integration tests (only on dev branch) * Squashed commit of test rewrite changes fix missing priority speaker flag rewrite the TestChannelPermissionModify test add test for GuildPermission modify separate unit and integration tests, start writing channel and guild permission tests copy over the color tests copy over the emote tests copy the token utils tests make the mocked entities sealed classes copy the TypeReaderTests class properly dispose the CommandService in the TypeReaderTests start writing tests for EmbedBuilder and related classes test that properties throw ArgumentException when invalid add tests for the embed length property add withFooter tests finish adding tests to EmbedBuilder fix bug in value validation of EmbedFieldBuilder hey, these tests actually found a bug! add tests for the MentionUtils class add tests for the Format util class remove all of the old tests add analyzer tests (copied from old tests) add tests for the SnowflakeUtils class add integration tests these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then remove unnecessary launchSettings.json update outdated string don't create a new guild each time, as that can result in errors this can happen if a bot creates too many guilds without properly deleting them add some tests that show that guild can be modified await async assert add more measures that created channels are deleted when done remove "Test" prefix from test method names I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant Remove mention of old test project fix an issue from forgetting to await Assert.ThrowsAsync explicitly disable parallelization on integration tests add test for GuildPermission modify separate unit and integration tests, start writing channel and guild permission tests copy over the color tests copy over the emote tests make the mocked entities sealed classes properly dispose the CommandService in the TypeReaderTests fix bug in value validation of EmbedFieldBuilder hey, these tests actually found a bug! add tests for the MentionUtils class add tests for the Format util class remove all of the old tests add analyzer tests (copied from old tests) add tests for the SnowflakeUtils class add integration tests these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then remove unnecessary launchSettings.json update outdated string don't create a new guild each time, as that can result in errors this can happen if a bot creates too many guilds without properly deleting them add more measures that created channels are deleted when done remove "Test" prefix from test method names I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant Remove mention of old test project fix an issue from forgetting to await Assert.ThrowsAsync explicitly disable parallelization on integration tests update the azure CI build script separate execution of test projects so that if one fails the other will not pass one of the unit tests failed, but the analzyer tests passed fix test that would break in different timezones enable the integration tests (only on dev branch) * Update mocked channels for changed SendFileAsync signature * comment out the integration tests from the build script no bot token is provided to this script, and use of integration tests in CI is questionable here * force rebuild because Azure linux build broke
Discord.Net
An unofficial .NET API Wrapper for the Discord client (http://discordapp.com).
Check out the documentation or join the Discord API Chat.
Installation
Stable (NuGet)
Our stable builds available from NuGet through the Discord.Net metapackage:
The individual components may also be installed from NuGet:
Unstable (MyGet)
Nightly builds are available through our MyGet feed (https://www.myget.org/F/discord-net/api/v3/index.json).
Compiling
In order to compile Discord.Net, you require the following:
Using Visual Studio
The .NET Core workload must be selected during Visual Studio installation.
Using Command Line
Known Issues
WebSockets (Win7 and earlier)
.NET Core 1.1 does not support WebSockets on Win7 and earlier. This issue has been fixed since the release of .NET Core 2.1. It is recommended to target .NET Core 2.1 or above for your project if you wish to run your bot on legacy platforms; alternatively, you may choose to install the Discord.Net.Providers.WS4Net package.
Versioning Guarantees
This library generally abides by Semantic Versioning. Packages are published in MAJOR.MINOR.PATCH version format.
An increment of the PATCH component always indicates that an internal-only change was made, generally a bugfix. These changes will not affect the public-facing API in any way, and are always guaranteed to be forward- and backwards-compatible with your codebase, any any pre-compiled dependencies of your codebase.
An increment of the MINOR component indicates that some addition was made to the library, and this addition is not backwards-compatible with prior versions. However, Discord.Net does not guarantee forward-compatibility on minor additions. In other words, we permit a limited set of breaking changes on a minor version bump.
Due to the nature of the Discord API, we will oftentimes need to add a property to an entity to support the latest API changes. Discord.Net provides interfaces as a method of consuming entities; and as such, introducing a new field to an entity is technically a breaking change. Major version bumps generally indicate some major change to the library, and as such we are hesitant to bump the major version for every minor addition to the library. To compromise, we have decided that interfaces should be treated as consumable only, and your applications should typically not be implementing interfaces. (For applications where interfaces are implemented, such as in test mocks, we apologize for this inconsistency with SemVer).
Furthermore, while we will never break the API (outside of interface changes) on minor builds, we will occasionally need to break the ABI, by introducing parameters to a method to match changes upstream with Discord. As such, a minor version increment may require you to recompile your code, and dependencies, such as addons, may also need to be recompiled and republished on the newer version. When a binary breaking change is made, the change will be noted in the release notes.
An increment of the MAJOR component indicates that breaking changes have been made to the library; consumers should check the release notes to determine what changes need to be made.
